Cloud baseline

Hy4 — 0.7957 on Gauntlet 7.2

tencent/hy4 · scorer sb-7.2

Hy4, single model via OpenRoutertencent/hy4 · single agentNov 12, 2026
Overall
0.7957
Excellent
no
Benchmark
Gauntlet 7.2
Model build
45m 17s

Recorded inference cost

$0.89

From the saved OpenRouter generation billing summary (96 recorded requests). Whether auxiliary model calls were included was not retained. Scoring reuses the saved build; this amount describes the original inference spend.

Token usage

Tokens: 18.6M in · 235k out · 18.1M cached (exact, OpenRouter records)

18,868,433 tokens over 96 model calls: every call of the run, the model's own and the harness's helper calls, counted from OpenRouter records. Reasoning tokens as the provider reports them: 161,361 (not added to the total).

  • tencent/hy4

    In 18.6M · Out 235k · Cached 18.1M · Reasoning 161k · 95 calls

  • google/gemini-2.5-flash

    In 974 · Out 5 · Cached 0 · Reasoning 0 · 1 call

Tier breakdown

A · structure & runtime1.00
B · behaviour1.00
C · vendor contract1.00
D · finesse0.97

Scoring detail

How this score was built

Per-check scorer output, as posted by the app. Expand a section to inspect its checks.

Earned credit before admission

(0.88 × 0.9918 core + 0.12 × 0.99 gate × 1.00 excellence) × 0.9429 critical = 0.9350

Critical defects compound a multiplier on the whole score (pre-severity 0.9917):

j_workflow_journey 0.86 → ×0.94

The core (88% of the total) is the weighted mean of the thirteen measured tiers. The last 12% is the excellence slice: it unlocks in proportion to the perfection conditions below (15 of 16 met here), then pays out at the excellence tier's own measured mean. Core 0.8728 + excellence 0.1189.

j_first_use 1.00j_workflow_journey 0.86j_error_state 1.00j_empty_state 1.00console_clean 0.00v_responsive_375 1.00v_dates_readable 1.00t_scene_binding 1.00x_conservation_residual 1.00r_no_row_loss 1.00p_drag_frames 1.00p_idle_flatness 1.00p_stream_apply 1.00p_under_stream 1.00p_api_latency 1.00p_sync_wall 1.00

Earned score 0.935 · Admission ceiling 0.799 · Final score 0.796

Final score is the lower of earned credit and the admission ceiling. Passing admission adds no points.

Visible: passedMatching: passedGood: not metVisual excellence: not metBackend excellence: passed

3D interaction and overview legibility: q_overview_legibility (maximum 0.799)

Event animation and backend recovery: an earlier admission band is incomplete (maximum 0.899)

Run notes and corrections

Scoring load: this build was scored three times in the app while the Mac was heavily loaded (1-minute load peaks of 12.6, 16.3 and 16.5, above the limit of 8 we normally score under). The first and third scorings gave 0.7957 with all 99 check scores identical. The second gave 0.7981: the workflow journey check reached 7 of 7 steps instead of 6 of 7, and one excellence check, stream apply latency, was slower (201.5 ms instead of 118.7 ms). In every scoring the score is held just under the 0.799 ceiling, which the overview legibility check sets. The published score is the app's current one.

Graded browser recording

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Watch the full graded browser recording at its original speed: the payment field, structure inspection, committed updates and replay. The check results and screenshots on this page provide the wider evidence. Pause or scrub to inspect a view.

Each tower represents a payment: height encodes its amount, cap color its status, and the collar its currency. The selected detailed tower is expected to animate its collar after a committed backend update or replay. These are the task requirements; the check results show what this app actually achieved.

Ready to play0:00 / —:—
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Drag the timeline to seek. Keyboard: arrow keys move 5 seconds; Home and End jump to the start and end.

Full graded browser recording: payment field, structure inspection, committed updates and replay

Screenshots

Captured from the built application during browser grading. Captions identify the recorded views and checks; these images do not represent repair rounds.

1First captured render
2Latest captured render
3After sync
4Error state
5Mobile · 375px

Run details

Model
tencent/hy4
Engine events
0
Repair rounds
0
Started
Nov 12, 2026, 02:01 AM
Finished
Nov 12, 2026, 02:54 AM
Call budget
With wrap-up nudge, version 2: as the call budget ran low, the agent harness told the model to start no new work and finish
Re-scored
Nov 12, 2026, 03:28 AM (same build, corrected scorer)

How the benchmark is scored